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Job TitleTECHNICAL GAME DESIGNER

  • Full-Time

Funovus

Redwood City, CA

Job Description

Funovus is a game development studio based in the United States, with team members around the globe, embracing a remote-working, geo-diverse team and culture. We are looking for people who are ambitious, detail-focused, and have a strong desire to own the creative and technical process of developing fun, innovative, and memorable games.

JOB REQUIREMENTS
Ambition for creating games that reach massive audiences
Fluent in at least one game editor (Unity, UE5, StarCraft 2 or Warcraft 3 editors)
Fluent in Lua or similar programming/scripting language
Passion for games, especially casual and midcore mobile games
Strong critical thinking and analytical skills; able to work effectively in data-driven environment
Able to give and receive critical feedback constructively and gracefully, and a constant desire to improve
Experience with UI design and implementation a plus
JOB DUTIES
Drive the full cycle of game development from research, development, launch, and live ops
Design, implement, and iterate on gameplay through rapid prototyping and feedback cycles
Design and implement meta game and economy systems; validate results with analytics tools
Polish moment-to-moment gameplay experiences with great attention to detail
Fast iteration during live operation based on data and user feedback
WHAT MAKES US DIFFERENT
Our games are developed by 1-2 game designers and take less than 9 months to go from initial prototyping to launch. Traditionally this takes teams of 20+ to build similar games in 18 months. From there the iteration process begins. With guidance from our production team, our games typically reach millions of players. This is all possible thanks to our powerful game editing tools, built for rapid iteration of games of nearly all genres.

WHY WORK WITH US
We believe the best games are made by empowered, capable game designers. That’s why our game design teams have complete ownership over creative direction and development processes. Beyond this high level of autonomy, we offer:

Mentorship on how to build games that can reach massive numbers of players fast. Typically, our games reach over 1 million players organically within one year post launch
A creative culture designed to foster learning and growth throughout our design team with regular workshops, game deconstructions, and group playtest/feedback session
Support from our world class engineering team so you can focus more on creating a great game and worry less about networking solutions and performance optimization
Work with our veteran artists to help create different art concepts and styles for our games; access to thousands of production-ready assets that can be used for rapid prototyping
Job Type: Full-Time
Location: Redwood City, California (Relocation support will be provided)

We sponsor CPT/OPT/H1B for international students.

Start Date

08/07/2023

End Date

08/01/2024

Website

funovus.com

Email

Email hidden; Javascript is required.

Start Date

08/07/2023

Closing Date

08/01/2024