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Job Title3D ENVIRONMENT ARTIST - REMOTE

  • Full-Time

1047 Games

Los Angeles, CA

Job Description

REMOTE POSITION

Overview:
Founded in 2017, 1047 Games is building the next great AAA studio to create a new generation of amazing experiences. It brings together a young, talented core development team with seasoned veterans from around the industry. At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. We are currently working on a brand new shooter in the Splitgate universe.

What We're Looking For:
• A passionate artist: You love to take on difficult, seemingly impossible problems and dig in to find creative ways to solve them.
• A hard worker: You love to put in the extra effort, because you enjoy your work and know the impact of finishing the tasks at hand.
• Passion for gaming: You can recognize what separates exceptional games from the average ones
• You understand the mindset of gamers which enables you to create and implement features that will further benefit the game.

What You Will Be Doing:
• Create high quality 3D models for gameplay level assets, taking them through the modeling, texturing, and baking pipeline.
• Set dressing and world building in the engine.
• Work with the Art Director and environment leads to ensure artistic cohesion across the game and help develop the world from prototype to final art.
• Collaborate with everyone on the team in achieving the overall vision of the game.
• Support less experienced members of the team on environment content creation.

What You Will Need to Succeed:
• 3+ years of experience working in the video games industry
• At least one shipped game
• Strong portfolio showing high & low poly modeling, texturing, and shader skills that demonstrate a high level of artistic creativity and technical ability.
• Exceptional proficiency in at least one DCC package for modeling (3dsMax, Maya, Blender or equivalent)
• Proficiency in at least one PBR texturing and materials tool (Photoshop, Substance Designer/Painter Marvelous Designer, or equivalents).
• Knowledgeable about current environment art trends, modeling and texturing technologies, tools pipelines, performance trade-offs, and interdepartmental dependencies.
• Strong problem-solving skills.
• Ability to prioritize and multitask.
• Self-planning and organization.
• Excellent communication and teamwork skills.
• Fluent English.

APPLY AT: https://boards.greenhouse.io/1047games/jobs/4783707004

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